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Update:06/23/2010
Gameplay itself is amazing. The developers took into account the errors
of previous games, including Lineage II. Flow is much faster, and most of
the levels is based more on completing quests, rather than the monotonous
slain monsters. Features grow according to levels. A distinctive feature
of Iona - plot. The game leads you through the story is much more obvious
than it was in Layneydzhe. Be compared with the last WoW addon or with
the Rage Online. Here you will - not an ordinary soldier in the ranks,
and much of the history of the world.
On the tenth level of your character becomes a Daewoo, and he appears to
fly. Alas, not all areas. The flight is of two types: for a given route,
a la "air taxi" in other games, and free. Free access only a minute
ability to rollback last two. This air can (and should) fight with other
players, and perform special tasks.
The combat system in Aion Online advertised as having no analogues. It's not
quite true: analogue was an old Dark Age of Camelot. The essence of
"boevki" here is the ability to use the series and the combination of
skills with increasing effect. Almost like a fighting game. But here are
"combo" is often also dependent on the actions of the enemy at the same
time.
PvP, or rather RvR - an essential part of Iona. We can say, the key part
of it. With 25 levels in a series of quests you can get into the Abyss, a
zone between the worlds eliytsev and asmodian. It - High-level area,
where attacks on the characters of another race allowed and even
encouraged. It is also the dozens of castles, a mini-cities control over
which allows individual guilds the players installed in their own prices
and order. And here the fun begins. If one race is worse than in the
Abyss, or one guild begins to control too much of locks - the third force
intervenes. Fly Balowrie and either take the side of the weakest, or just
attacking the strongest. This race - igrotehnicheskaya base balance, not
allowing a single force finally prevail. That is why Aion is sometimes
called PvPvE game - high levels of content aimed at the same time
fighting against monsters and other players.
The social system here is very flexible. There is a variety of craft, a
remarkable fact that in the process of creating objects can be "kritovat"
getting things of high quality. There is a system of guilds, which are
called "Legion". Alas, very simple - there are only three types of
titles. There are group exercises and territory to battle a large group.
And there is a great group PvP.
Have games and disadvantages. First, after all PvE, battle monsters, here
lag far behind the "leaders of the genre, like World of Warcraft.
Secondly, the game interface is enough "tough", it is not specifically
configured. Third, at certain levels still need to resort to "Farm"
monsters for further pumping. Fortunately, not far at all. And, finally,
not a fact that everybody will like it outside style. We have heard
feedback "something piled it too. Indeed, design is a bit too fussy. What
an igrostroynoe Baroque.
About Iona can talk very long, but try to sum up - the volume of the
review is still limited. NCSoft took into account a set of errors
Layneydzha and made truly impressive project. This is a very beautiful
game. This beautiful world, beautiful characters, beautiful battles. In
her important place has a plot, and pumping, especially at lower levels,
is likely to quests than "Farm". She sharpened the difficult battles,
using a variety of skills - and this applies even to conventional battles
with monsters. Its battle system is unusual, and the possibility of
flights makes it an especially charming. End game content - complex group
battles with the storm castles, during which the fight Shall as with the
players there and with NPCs.
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